12 lines
474 B
C#
12 lines
474 B
C#
using UnityEngine;
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using KitsuneCafe.ItemSystem;
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namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
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{
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/// <summary>
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/// Value List of type `Equipment`. Inherits from `AtomValueList<Equipment, EquipmentEvent>`.
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/// </summary>
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[EditorIcon("atom-icon-piglet")]
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[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/Equipment", fileName = "EquipmentValueList")]
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public sealed class EquipmentValueList : AtomValueList<Equipment, EquipmentEvent> { }
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}
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