canto/Assets/Scripts/Item/Atoms/ValueLists/EquipmentValueList.cs
2025-10-02 15:28:03 -04:00

12 lines
474 B
C#

using UnityEngine;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
/// <summary>
/// Value List of type `Equipment`. Inherits from `AtomValueList&lt;Equipment, EquipmentEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/Equipment", fileName = "EquipmentValueList")]
public sealed class EquipmentValueList : AtomValueList<Equipment, EquipmentEvent> { }
}