canto/Assets/Scripts/Item/Atoms/Variables/EquipmentVariable.cs
2025-10-02 15:28:03 -04:00

14 lines
616 B
C#

using UnityEngine;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
/// <summary>
/// Variable of type `Equipment`. Inherits from `EquatableAtomVariable&lt;Equipment, EquipmentPair, EquipmentEvent, EquipmentPairEvent, EquipmentEquipmentFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Equipment", fileName = "EquipmentVariable")]
public sealed class EquipmentVariable : EquatableAtomVariable<Equipment, EquipmentPair, EquipmentEvent, EquipmentPairEvent, EquipmentEquipmentFunction>
{
}
}