14 lines
536 B
C#
14 lines
536 B
C#
using UnityEngine;
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using KitsuneCafe.ItemSystem;
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namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
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{
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/// <summary>
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/// Variable of type `Item`. Inherits from `EquatableAtomVariable<Item, ItemPair, ItemEvent, ItemPairEvent, ItemItemFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-lush")]
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[CreateAssetMenu(menuName = "Unity Atoms/Variables/Item", fileName = "ItemVariable")]
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public sealed class ItemVariable : EquatableAtomVariable<Item, ItemPair, ItemEvent, ItemPairEvent, ItemItemFunction>
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{
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}
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}
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