canto/Assets/Scripts/UI/Controls/RecycleView.cs
2025-07-14 22:22:25 -04:00

37 lines
962 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
using System.Threading.Tasks;
using UnityEditor;
using Unity.Rendering;
using System;
using Unity.Multiplayer.Center.Common;
using System.Collections;
// https://docs.unity3d.com/6000.1/Documentation/ScriptReference/UIElements.ListView.html
namespace UnityEngine.UIElements
{
[UxmlElement]
public partial class RecycleView : ListView
{
[UxmlAttribute]
private int bufferedItems = 2;
public RecycleView() : base()
{
Initialize();
}
public RecycleView(IList itemsSource, int itemHeight, Func<VisualElement> makeItem, Action<VisualElement, int> bindItem) : base(itemsSource, itemHeight, makeItem, bindItem)
{
Initialize();
}
public void Initialize()
{
}
}
}