37 lines
970 B
C#
37 lines
970 B
C#
using UnityEngine;
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using Wacs.Core.Runtime;
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namespace KitsuneCafe.Scripting
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{
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public class ScriptRunner : MonoBehaviour
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{
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[SerializeField]
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private Runtime runtime;
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private RuntimeInstance instance;
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private void Start()
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{
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instance = runtime.Instantiate();
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var options = new InvokerOptions
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{
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LogGas = false,
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LogProgressEvery = 0,
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LogInstructionExecution = InstructionLogging.None,
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CalculateLineNumbers = false,
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CollectStats = StatsDetail.None,
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};
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var result = instance.Invoke<Value>(("hello", "main"), options);
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Debug.Log(result);
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if (instance.State.TryGetValue(SayCBinding.SayCBindingPath, out var state))
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{
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var fs = (SayCBinding.State)state;
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Debug.Log(fs.Output.ToString());
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}
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}
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}
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}
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