17 lines
554 B
C#
17 lines
554 B
C#
using System;
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using KitsuneCafe.Input;
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namespace UnityAtoms.KitsuneCafe.Input
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{
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/// <summary>
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/// Event Reference of type `ActionMap`. Inherits from `AtomEventReference<ActionMap, ActionMapVariable, ActionMapEvent, ActionMapVariableInstancer, ActionMapEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class ActionMapEventReference : AtomEventReference<
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ActionMap,
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ActionMapVariable,
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ActionMapEvent,
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ActionMapVariableInstancer,
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ActionMapEventInstancer>, IGetEvent
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{ }
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}
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