canto/Assets/Scripts/Input/Atoms/Events/ControlSchemeEvent.cs
2025-10-02 15:28:03 -04:00

14 lines
433 B
C#

using UnityEngine;
using KitsuneCafe.Input;
namespace UnityAtoms.KitsuneCafe.Input
{
/// <summary>
/// Event of type `ControlScheme`. Inherits from `AtomEvent&lt;ControlScheme&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/ControlScheme", fileName = "ControlSchemeEvent")]
public sealed class ControlSchemeEvent : AtomEvent<ControlScheme>
{
}
}