2025-02-18 - 2025-08-18

Overview

0 active pull requests
31 active issues
Excluding merges, 1 author has pushed 16 commits to main and 16 commits to all branches. On main, 833 files have changed and there have been 123072 additions and 5352 deletions.

23 issues closed from 1 user

Closed #33 Simple MonoBehaviour Inventory 2025-08-16 22:17:25 +02:00

Closed #29 RecycleView animations 2025-08-15 01:04:53 +02:00

Closed #31 RecycleView should only apply changes after save 2025-08-15 01:04:53 +02:00

Closed #30 Restructure RecycleVirtualizationController 2025-08-15 01:04:53 +02:00

Closed #28 Add wrap-around for RecycleView 2025-08-15 01:04:17 +02:00

Closed #32 Implement basic equipment structure 2025-08-15 01:03:38 +02:00

Closed #24 Define equipment requirements 2025-08-10 00:02:54 +02:00

Closed #27 Move RecycleView's buffer window 2025-08-06 19:30:11 +02:00

Closed #26 Improve Recycle View's partial update throttling 2025-08-06 18:50:52 +02:00

Closed #25 Recycle view 2025-08-06 18:27:01 +02:00

Closed #19 Define core UI 2025-08-03 04:01:38 +02:00

Closed #17 Health 2025-08-02 20:34:35 +02:00

Closed #21 Damage 2025-08-02 20:34:35 +02:00

Closed #14 "Sticky" Highlight 2025-07-21 00:46:21 +02:00

Closed #10 Change Interaction contract to handle highlighting generically 2025-07-21 00:46:18 +02:00

Closed #13 Improve UI Element Instance cancellation 2025-07-20 07:20:08 +02:00

Closed #8 UiEffects / UiElements aren't properly diposed 2025-07-20 05:42:46 +02:00

Closed #7 Wait for UiEvent.OnDestroy 2025-07-20 02:48:45 +02:00

Closed #4 UI Elements should handle UI Effects 2025-07-19 02:38:10 +02:00

Closed #5 Runtime abstraction for managing UI Effects 2025-07-19 02:38:10 +02:00

Closed #6 Transition effect 2025-07-19 02:38:10 +02:00

Closed #2 UI Effect Interface 2025-07-18 23:02:43 +02:00

Closed #3 UI Effect Scriptable Object 2025-07-18 09:56:16 +02:00

31 issues created by 1 user

Opened #2 UI Effect Interface 2025-07-18 09:55:39 +02:00

Opened #3 UI Effect Scriptable Object 2025-07-18 09:56:14 +02:00

Opened #4 UI Elements should handle UI Effects 2025-07-18 09:56:44 +02:00

Opened #5 Runtime abstraction for managing UI Effects 2025-07-18 09:57:19 +02:00

Opened #6 Transition effect 2025-07-18 10:02:25 +02:00

Opened #7 Wait for UiEvent.OnDestroy 2025-07-19 02:55:23 +02:00

Opened #8 UiEffects / UiElements aren't properly diposed 2025-07-19 02:57:16 +02:00

Opened #9 UI Element spawner component 2025-07-19 02:58:03 +02:00

Opened #10 Change Interaction contract to handle highlighting generically 2025-07-19 03:00:35 +02:00

Opened #11 Refactor Transition effects 2025-07-19 23:29:24 +02:00

Opened #12 UI Scene Manager should track Instance pools 2025-07-20 02:48:17 +02:00

Opened #13 Improve UI Element Instance cancellation 2025-07-20 05:47:55 +02:00

Opened #14 "Sticky" Highlight 2025-07-20 07:21:41 +02:00

Opened #15 Move FadeEffect observable logic 2025-07-20 07:23:17 +02:00

Opened #17 Health 2025-08-01 20:46:23 +02:00

Opened #18 Reactive Reference 2025-08-01 20:46:57 +02:00

Opened #19 Define core UI 2025-08-01 20:49:55 +02:00

Opened #20 MVP Prototype Level 2025-08-01 20:51:35 +02:00

Opened #21 Damage 2025-08-01 20:52:09 +02:00

Opened #22 Define requirements for Blackboard 2025-08-01 20:53:10 +02:00

Opened #23 Define requirements for Persistence 2025-08-01 20:54:08 +02:00

Opened #24 Define equipment requirements 2025-08-01 20:54:46 +02:00

Opened #25 Recycle view 2025-08-06 18:26:57 +02:00

Opened #26 Improve Recycle View's partial update throttling 2025-08-06 18:27:34 +02:00

Opened #27 Move RecycleView's buffer window 2025-08-06 18:29:43 +02:00

Opened #28 Add wrap-around for RecycleView 2025-08-06 18:30:37 +02:00

Opened #29 RecycleView animations 2025-08-06 18:31:18 +02:00

Opened #30 Restructure RecycleVirtualizationController 2025-08-06 18:33:24 +02:00

Opened #31 RecycleView should only apply changes after save 2025-08-06 20:07:17 +02:00

Opened #32 Implement basic equipment structure 2025-08-10 02:29:37 +02:00

Opened #33 Simple MonoBehaviour Inventory 2025-08-15 01:06:08 +02:00